Thursday, November 18, 2021

The Ways of Uron - Closed Alpha

Now Accepting Requests for Closed Alpha Participation on Steam!

Please send emails to ogopogoid(at)gmail(dot)com to request access to the closed alpha on Steam.

Sending along some basic info about your computer system is helpful in determining performance requirements.  Also, don't forget to include your steam name.

Steam Store Page ->

Join the Steam Group ->

Thank you for your interest in The Ways of Uron!

Thursday, December 17, 2020

The Ways of Uron

New project on the horizon!

The Ways of Uron is an upcoming medieval fantasy action RPG with a focus on story and combat strategy. Play as Garen and his companions through a linear narrative in procedurally generated zones. Collect new weapons and items while revealing the mystery of Garen's past. Each zone features unique art, rewards to collect, monsters, and story elements that propel the player forward. Discover everything the zone has to offer, or skip forward quickly, choosing your interactions.

Assemble a full team of four characters to play with your friends! Combine your weapons, spells, accessories and foods however you desire to create your party's unique combat style.

Discover the World of Uron. Unravel the mysteries and explore the many challenges that await you!

Click to visit our Steam store page ->

Thursday, July 19, 2018

Grand Class Melee 2

Grand Class Melee 2 is an RPG job system arena fighter featuring a huge roster of over 60 character classes to battle with. Drawing inspiration from JRPG favorites and the competitive classics of console multiplayer, players progress through 8 intensifying rounds of fierce combat, gain new abilities each round and build up their arsenals to the top of the class tree.

The fight gets fleshed out further by bots, teams, custom scoring, deeply tweakable procedurally generated battlefields and beyond with additional gameplay options.  Compete with other players on the leaderboards with AI Challenges.  Test your skill against local opponents or design a near-impossible gamut of encounters for yourself in the SteamWorkshop.

We ask that players who experience problems with GCM2 continue to use our Steam Forums.

Thanks for visiting the Ogopogoid Dev Blog!

Monday, July 9, 2018

Developer Introduction

Hello World!

We are small studio from British Columbia, Canada who make video games.  “We” are mostly me, Jacob Cinkant, and a good deal of help from my generous friends and family.  Previously, I helped design Grand Class Melee for the XBLIG Platform.

Currently, Ogopogoid’s mission is to develop Grand Class Melee 2 to its full release on Steam.  This fast-paced local multiplayer fighting game already touts an exciting array of features.  Its release is not far off.  Our goal is to ensure that players have the smoothest experience possible when it comes to gaming, handling bugs or other issues.

For other inquiries not related to tech support please drop us a line at

Thanks for visiting the Ogopogoid Dev Blog! We expect to have more updates soon