Thursday, July 19, 2018

Grand Class Melee 2

Grand Class Melee 2 is an RPG job system arena fighter featuring a huge roster of over 60 character classes to battle with. Drawing inspiration from JRPG favorites and the competitive classics of console multiplayer, players progress through 8 intensifying rounds of fierce combat, gain new abilities each round and build up their arsenals to the top of the class tree.

The fight gets fleshed out further by bots, teams, custom scoring, deeply tweakable procedurally generated battlefields and beyond with additional gameplay options.  Compete with other players on the leaderboards with AI Challenges.  Test your skill against local opponents or design a near-impossible gamut of encounters for yourself in the SteamWorkshop.

We ask that players who experience problems with GCM2 continue to use our Steam Forums.

Thanks for visiting the Ogopogoid Dev Blog!

Monday, July 9, 2018

Developer Introduction

Hello World!

We are small studio from British Columbia, Canada who make video games.  “We” are mostly me, Jacob Cinkant, and a good deal of help from my generous friends and family.  Previously, I helped design Grand Class Melee for the XBLIG Platform.

Currently, Ogopogoid’s mission is to develop Grand Class Melee 2 to its full release on Steam.  This fast-paced local multiplayer fighting game already touts an exciting array of features.  Its release is not far off.  Our goal is to ensure that players have the smoothest experience possible when it comes to gaming, handling bugs or other issues.

For other inquiries not related to tech support please drop us a line at

Thanks for visiting the Ogopogoid Dev Blog! We expect to have more updates soon